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Used in: 1 repos
Updated: 1d ago
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npx ai-builder add skill bybren-llc/continuity-trackingInstalls to .claude/skills/continuity-tracking/
# Continuity Tracking Skill ## Invocation Triggers Apply this skill when: - Setting up tracking systems - Checking consistency - Managing timeline - Tracking characters and props ## Tracking Systems Overview ### Core Tracking Databases | Database | Tracks | |----------|--------| | **Character Registry** | Physical details, knowledge, relationships | | **Timeline Registry** | Story chronology, scene timing | | **Location Registry** | Settings, geography, descriptions | | **Prop Registry** | Important objects, ownership, status | | **Wardrobe Registry** | Costume tracking per scene | ## Character Registry ### Template ```markdown ## Character Registry: [SCREENPLAY] ### [CHARACTER NAME] #### Basic Info - **Full Name:** [name] - **First Appearance:** Scene [X], Page [Y] - **Age:** [range] - **Role:** [protagonist/antagonist/supporting] #### Physical Description - **Hair:** [description] - **Build:** [description] - **Distinguishing Features:** [list] - **Notes:** [production-relevant details] #### Wardrobe Log | Scene | Page | Costume | Notes | |-------|------|---------|-------| | 1 | 1 | Black suit, white shirt | Intro | | 5 | 12 | Same | Continuous | | 6 | 15 | Casual jeans, t-shirt | Next day | #### Knowledge State Tracks what character knows at each point: | By Scene | Knows | Doesn't Know | |----------|-------|--------------| | 1 | Normal life | The conspiracy | | 10 | Father is alive | Where he is | | 20 | Location revealed | True identity | #### Relationship Map | Character | Relationship | Evolution | |-----------|--------------|-----------| | SARAH | Ex-wife | Hostile → Allied (Sc. 25) | | JOHN | Partner | Trusted → Betrayed (Sc. 40) | #### Arc Tracking | Act | Internal State | Evidence | |-----|---------------|----------| | 1 | Distrustful | Refuses help | | 2 | Opening up | Accepts Sarah's aid | | 3 | Transformed | Trusts completely | ``` ## Timeline Registry ### Template ```markdown ## Timeline Registry: [SCREENPLAY] ### Story Span - **Begins:** [Day 1, Morning] - **Ends:** [Day 7, Night] - **Total Duration:** [7 days] ### Chronological Breakdown #### Day 1 (Monday) | Scene | Time | Location | Duration | |-------|------|----------|----------| | 1 | Morning | Apartment | 2 min | | 2 | Morning | Street | 1 min | | 3 | Midday | Office | 5 min | #### Day 2 (Tuesday) | Scene | Time | Location | Duration | |-------|------|----------|----------| | 10 | Dawn | Rooftop | 3 min | | 11 | Morning | Hospital | 5 min | ### Non-Linear Elements #### Flashbacks | Scene | Present Day | Flashback To | Purpose | |-------|------------|--------------|---------| | 15 | Day 3 | 10 years ago | Reveal wound | | 30 | Day 5 | Day 1 (new angle) | Revelation | #### Flash-forwards | Scene | From | To | Purpose | |-------|------|-----|---------| | 1 | Day 1 | Day 7 | Hook | ### Time Validation - [ ] No impossible jumps - [ ] Travel times realistic - [ ] Continuous scenes consistent - [ ] Day/night matches headings ``` ## Location Registry ### Template ```markdown ## Location Registry: [SCREENPLAY] ### [LOCATION NAME] #### Details - **First Appearance:** Scene [X], Page [Y] - **Type:** INT / EXT / INT./EXT. - **Real or Fictional:** [answer] - **Time Zone:** [if relevant] #### Description [Key visual details established in script] #### Geography - **Relative to:** [other locations] - **Travel time from [X]:** [duration] - **Access:** [how characters arrive] #### Scene Usage | Scene | Time | Characters Present | |-------|------|-------------------| | 3 | DAY | Sarah, John | | 15 | NIGHT | Sarah alone | | 40 | DAY | Full cast | #### Continuity Notes - [Specific details to maintain] - [Elements established that must persist] ``` ## Prop Registry ### Template ```markdown ## Prop Registry: [SCREENPLAY] ### [PROP NAME] #### Details - **First Appearance:** Scene [X], Page [Y] - **Owner:** [CHARACTER] - **Significance:** [plot/character/thematic] #### Tracking | Scene | Page | Status | Location | Notes | |-------|------|--------|----------|-------| | 5 | 12 | Introduced | Sarah's pocket | Gift from father | | 20 | 45 | Used | Office | Opens safe | | 35 | 78 | Destroyed | Warehouse | Fire | #### Related Props - [Other props connected to this one] ### Critical Props List | Prop | Intro | Status | Significance | |------|-------|--------|--------------| | Locket | Sc. 5 | Active | Plot key | | Gun | Sc. 10 | Fired Sc. 50 | Chekhov's gun | | Letter | Sc. 1 | Destroyed Sc. 40 | Mcguffin | ``` ## Continuity Checklist ### Per Scene - [ ] Time of day matches heading - [ ] Characters present have reason to be there - [ ] Props present were previously established - [ ] Wardrobe consistent with timeline - [ ] Character knowledge appropriate - [ ] Weather consistent (if established) ### Per Sequence - [ ] CONTINUOUS scenes flow correctly - [ ] Time passage makes sense - [ ] Locations reachable in time - [ ] Character positions track ### Per Act - [ ] Timeline progresses logically - [ ] Character arcs advance appropriately - [ ] No contradictions with earlier acts - [ ] Subplots maintain consistency ### Full Script - [ ] Character registry complete - [ ] Timeline validated - [ ] All props tracked - [ ] Locations consistent - [ ] No orphaned setups (Chekhov's gun) ## Common Continuity Errors ### Timeline Errors | Error | Example | Fix | |-------|---------|-----| | Impossible travel | NYC to LA in 2 hours | Add time passage | | Wrong time of day | NIGHT after DAY-CONTINUOUS | Correct heading | | Seasonal jump | Summer to snow, no time | Add time marker | ### Character Errors | Error | Example | Fix | |-------|---------|-----| | Wrong knowledge | Knows before told | Adjust scene order | | Wardrobe jump | Suit to casual, same time | Add scene for change | | Location error | Character in wrong place | Fix or explain | ### Prop Errors | Error | Example | Fix | |-------|---------|-----| | Orphaned setup | Gun shown, never used | Use or remove | | Magic appearance | Prop appears, no intro | Add introduction | | Wrong status | Destroyed prop reappears | Track status | ## Quick Validation Commands ### Character Check For each major character: 1. List all scenes they appear in 2. Verify timeline possibility 3. Check knowledge at each point 4. Verify wardrobe changes have opportunity ### Prop Check For each significant prop: 1. Note introduction scene 2. Track every appearance 3. Verify final status 4. Check for unused setups ### Timeline Check 1. Build linear timeline 2. Plot all scenes 3. Verify no impossibilities 4. Check flashback consistency
Quick Install
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npx ai-builder add skill bybren-llc/continuity-trackingDetails
- Type
- skill
- Author
- bybren-llc
- Slug
- bybren-llc/continuity-tracking
- Created
- 4d ago